AI Insights · Timothy · June 2025
Top 5 2D Cartoon Games Performance in Netherlands Q2 2025
Explore the performance trends of the top 2D cartoon games in the Netherlands during Q2 2025 on a unified platform, based on Sensor Tower data.
In the second quarter of 2025, the top 2D cartoon games in the Netherlands exhibited diverse performance trends across downloads, revenue, and active users. This analysis is based on data from Sensor Tower, providing insights into the gaming landscape.
Candy Crush Saga from King saw a gradual decline in weekly revenue, starting from approximately $495K at the beginning of April and ending at around $350K by the end of June. Downloads fluctuated, peaking at 5.6K in the last week of June. Weekly active users decreased from 160K to 133K over the quarter.
Royal Match by Dream Games experienced a steady revenue decline from $250K to about $207K. Downloads were highest at 8.5K in early June, while active users showed a positive trend, starting at 121K and rising to 127K by the quarter's end.
Coin Master from Moon Active had a revenue dip from $202K to $163K. Downloads were stable, with a slight decrease, ending at 1.7K. Active users initially increased from 7.2K to 14.2K before settling at 12.5K.
Clash of Clans by Supercell had variable revenue, peaking at $162K and closing the quarter at $158K. Downloads remained consistent, while active users fluctuated, peaking at 255K mid-quarter.
Hay Day also from Supercell, experienced revenue fluctuations, ending the quarter at $149K. Downloads remained steady, and active users decreased from 206K to 140K.
These insights reflect the dynamic nature of the gaming market in the Netherlands. For more detailed data and trends, visit Sensor Tower.